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god eater 3

“ Is this the end of Fenrir? What happened to the GOD EATERS? A new GOD EATER project is coming, stay tuned for details… „ ~ First trailer “ From the ashes… a new generation of Gods begins. „ ~ Second trailer

God Eater 3


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JPN – December 13, 2018, July 11, 2019 (Switch)
INT”L – February 8, 2019 (PS4/Steam)
July 12, 2019 (Switch)

God Eater 3 is the sequel to God Eater 2 Rage Burst. According to the trailers, there was a disaster of tremendous proportions, referred to as “Ashlands” that devoured Fenrir, and is apparently still ongoing by the time of the narration. According to its first official trailer, God Eater 3 will feature dual wielding, a first in the God Eater series. The game received a Japanese release on December 13, 2018, and was released internationally on PS4 and Steam on February 8, 2019. A Nintendo Switch version was later released on July 12, 2019, featuring two collaboration costumes from Tales of Vesperia.

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1 Synopsis 2 New Features 3 Information 3.1 Dev Details 3.2 Overview 4 Caravans 4.1 Chrysanthemum 4.2 Baran 4.3 Gleipnir 4.4 Pennywort Port 4.5 Crimson Queen 4.6 Port Dusty Miller 5 Ashborn 5.1 Counter-Adaptive Type Aragami 5.2 Devouring and Burst Abilities 5.3 New Aragami 6 Images 7 Videos

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The game”s official synopsis reads as follows:

“ Earth no longer resembles the home we know of now. The Aragami, terrifying beasts that live only to consume, are carving a path of destruction and misery wherever they are encountered. To combat this threat an elite group of heroes known as God Eaters are called upon to save humanity. God Eaters are individuals who have been bestowed upon them the ability to wield powerful new God Arcs, special weapons powered by Oracle Cells and the only known weapons capable of destroying the monstrous Aragami. However, another mission is coming into focus; something is happening to the God Eaters and the line between light and dark has never been so thin. It’s time to start breaking free from the cursed shackles that bind the souls of the God Eaters as the battle rages on around them. „

New Features

Adaptive God Eaters (AGE) - A new type of God Eater. Created after the appearance of Ashlands, they possess a much higher resistance to ash. AGEs wear armlets on each arm, and are thought of as far closer to Aragami compared to standard God Eaters. Dive - At the cost of stamina, players can now perform a long, advancing charge that homes in on enemies when locked in. Burst Arts – This is a system similar to Blood Arts, where attacks are augmented or even replaced entirely during Burst. Players can also unlock Burst Art Effects, which are additional effects that occur when performing a Burst Art. Burst Plug-ins – These can be set on melee weapons, guns, and armor to decide on power-up effects during Burst. Some examples include the “Preemptive Attack” that increases attack power, the “High Torque” that reduces stamina consumption, and “Wall” that reduces damage taken. Skills Install – The skill system has been modified – All weapons now have a single skill that activates during Burst that doesn”t occupy a Skill Slot, but they do not have anymore skills than that. Skill slots also are limited during a weapon”s low ranks, gaining them as they are upgraded. Finally, Upgrade Parts have been removed. Abandoned God Arcs – These make a return from previous entries, but have been modified. You”ll receive “Abandoned God Arcs” as rewards from missions that can be installed as a God Arc skill. These skills increases your maximum HP, slash attacks, or a speed buff when carrying items. There are some that increase based on level, including ones with effects that increase after hitting level 10.  Acceleration Trigger – Accel Trigger is a gameplay mechanic similar to the Blood Rage system from God Eater 2 Rage Burst. Different triggers have different conditions (ex. guard x number of attacks, devour x number of times, etc.) which, when met, grant various buffs (ex. constant HP regen, increased melee damage, etc.) Accel Triggers can be triggered indefinitely. Players must strive to achieve these conditions in order to have an advantage when fighting strong Aragami. Engage – The Engage system procs whenever you and another player stay close to each other. This grants them buffs. An “Engage Percentage” gauge rises up whenever you fight together with a teammate within a certain range. Once the gauge is full, you can trigger an “Engage Effect.” All buffs will be shared amongst Engaged players, including Accel Triggers. Biting-Edge – A new form of a close-range type God Arc will be introduced in God Eater 3—the Biting Edge. This new God Arc has two forms, Dual Wielding and Mow-Down. Dual Wielding is its normal form – a pair of dual blades. This allows the AGE to strike with quick slashes and thrusts, but its range is short.  Mow-Down transforms the weapon, linking it into a twin-bladed glaive. This halts the stamina regeneration of the player and also consumes stamina for every attack as well as preventing the player from guarding, but players can take advantage of wide-range, damaging attacks. Players should try to balance out switching between these two forms. Ranged Combat Rework - Friendly bullets cannot stagger nor knock back allies – they will simply pass over them.  Raygun - Taking the place of Blast Guns, Ray Guns are the new long-range God Arc mode introduced in God Eater 3. These guns fire a “radiation shot”, a constant stream which grows stronger the more it is fired. Its power resets after firing a shot, so knowing openings and taking advantage of them is a must in order to master this mode. Heavy Moon – In the Heavy Moon’s normal form, the protagonist uses the curved edge of the blade to do wide slashes that also have the drawback of having long motions. By doing a certain button combination or certain combos, the crescent moon will extend and turn into a giant battleaxe with high raw power. Ash Aragami – A new type of Aragami. When enraged, they will attempt a Devour attack, allowing them to enter a Burst state that allows them access to devastating attacks.


Dev Details

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